(I guest-blogged my thoughts on developing Redshirt so far, for Cliffski.com - this is a cross-post!) So, Cliff asked me to blog my thoughts on developing Redshirt so far. My response as I sat down to try write this was “Gosh, where do I start in talking about this massive project that has been my life since last summer? After all, I’d been a videogames PhD researcher, and I’d worked on smaller things before (as well as bigger, non-gamesy things), but Redshirt is my first proper commercial game project. Its origin lies in an idea I’d had – social networks govern the daily lives of so many of . . . . . .
This is the first in a series of “Developer’s Logs” that I will be releasing in the months leading up to the game’s release. This first instalment is me rambling (totally-not-awkwardly?!) with more information about the game and its origins. And, as I mention in the video, if you have any questions, keep them coming in, either via our Facebook page, Twitter!

I’m so pleased to be able to finally talk about what I’ve been working on these past months! “Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station’s most ambitious low-ranking peon:you! Navigate the professional and interpersonal politics of the ubiquitous “Spacebook” to curry favor among friends and colleagues. As intense intergalactic conflict rages around you, it’s up to you to accrue those all-important “likes” on your status updates! Whether you’re looking for love, opportunities for promotion, or even a chance to play Zero-G golf with the captain, you can schmooze your way through social . . . . . .

… which, incidentally, is no longer called Project RS at all! It actually has a name. But, let me get back to that in a minute. It’s been a good 3 and a half months (I think?) since I put cursor to code on the project, and, it’s been an eventful time, both personally and for The Tiniest Shark Ltd. (In my case, I did such cool things as totally-see-the-last-space-shuttle-launch-omg, an event about which I still need to blog over at Mitu.nu, but I’m still not sure I’ve found the words to describe it. I’m beginning to suspect it’s not . . . . . .

It’s been a very exciting few weeks for The Tiniest Shark. I scribbled my signature on something quite exciting a couple of weeks ago, meaning that The Tiniest Shark is working on it’s first big official project (codenamed “Project RS”). Nothing is announced just yet, though today marks DAY ZERO. (Also, thanks to George Kokoris, I now also have a fairly-small-but-not-tiny shark mascot on my desk, pictured here.)

The tiniest update. Added a tiny bit of information to the Projects section, and a tiny bit more to the About section.